Tag Archives: events

BETT 2016 Highlights Part 1: STEM and Social Media

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The BETT Show—formerly known as the British Educational Training and Technology Show—is an annual trade show in the United Kingdom showcasing the use of information technology in education. This year it was a unique experience, comprising four days of education technology innovations and inspirations from around the world.  Continue reading

Frankfurt Book Fair 2015 Highlights

By Virginia — When the Digitales team went to the Frankfurt Book Fair this year, they discovered that today is an exciting time to create digital content. Read the event highlights below.

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Every year, the ‘Hot Spot’ digital zones at the Frankfurt Book Fair grow, creating new opportunities for discovery. Each of the following offered a daily program of demonstrations and talks:

  • Digital Innovation
  • Education
  • Professional and Scientific Information
  • Publishing Services

Continue reading

Digitales at BETT 2015

Edward inside an interactive classroom at BETT 2015

BETT 2015 was an impressive display of current and emerging technologies. Robots, 3D simulation, immersive classrooms and the newest hardware, software and online resources were visible as far as the eye could see. As usual, the Digitales team carefully scrutinised one exhibit after another to source the most innovative and engaging digital content.  As well as developing new supply chains, we attended learning technology workshops and gleaned updates from our favourite developers.

Watch this space to hear about new and exciting online resources coming to Australia via Digitales soon.

Maya trying out immersive products

 

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Digitales at BETT 2015


Stuart Andrews has some great take-homes on his site www.pcpro.co.uk

Robots are Cool

If you’re looking for a way to engage young people in computing, think robots. It doesn’t matter whether you’re plugging an iPod touch into the cheeky, caterpillar-tracked Romo, running Lego elephants and wheels with Lego Mindstorms or connecting a robot claw to the Raspberry Pi; there’s something amazing and instantly exciting about watching something physical respond to the code you’re putting in. Robots encourage logical thinking and planning, and they’re just as much fun when something goes wrong as when everything goes right.

The Basics Matter

Controlling the classroom, monitoring device and internet use, marking and assessment, administration tasks.

When hardware and software developers take the time to make the basics easier, teachers appreciate it and want the products. It gives them more time to think about how they can use the more exciting tech in class

Real and Digital Worlds Combine to Create Blended Reality

Elsewhere at Bett, other software and hardware developers were looking at ways to mix the real and digital to enhance learning, while 3D printing has potential as a way to bring the digital objects into the real world. We’re only just beginning to grasp the potential of all this stuff. There’s a whole world of innovation yet to come.

Great Things Happen When Real and Digital Worlds Combine

HP talked about a vision for Blended Reality, where real-world books, objects and materials combine with digital content to give students a range of approaches to learning. It also showed how virtual objects could be explored and manipulated within education.

BETT 2014 Conference Highlights

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In January this year, the DES team were immersed in digital stand alone and online content at the BETT 2014 Conference in London.  The content covered primary, secondary and higher education, as well as workplace learning and development.  BETT 2014 had more content than ever before. With a jam-packed programme, 3 bespoke CPD accredited Summits, 6 Learn Live theatres and a whole host of networking and fringe activity.

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DES favourites Busythings, 10 Monkeys, Oddizzi, Langaroo, Literacy Planet and Ransom had new content available for interactive demonstrations, and we also had the opportunity to contract many great new resources that reinforce the value of storytelling to engage readers and learners of all ages.

The speed learning sessions were effective.  Each session of eight tables started with an ‘expert’ introduction of 10 minutes.  A team leader managed each table with all participants moving every 10 minutes.  Topics varied from the use of VideoScribe as a workplace learning tool to raising standards in writing.  There were ‘takeaways’ to review further rather than in-depth outcomes from the two sessions per day.

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The importance of social tools for learning came out of many sessions and the effectiveness of Twitter to ‘learn the new’ was highlighted.  Additional BETT Summit sessions had a strong focus on behavioural change, content curation tools and reinforcing the ‘network as more important than the node’.

Every minute of the conference was valuable, whether engaging with interactive content or just having the opportunity to actively listen.  We look forward to sharing some of our new online resources with you in the near future.

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